Saturday, February 28, 2009

Friday, February 27, 2009

more greyscale progress


almost ready for colour

another creature


rock beast sketch- wanna try and do one a day to get back into the swing of it. havent done creature work in a while.

Thursday, February 26, 2009

beast sketch


want to start doing more creature designs. rough sketch

older concept


from my old company...

update on latest contest


bit more tonal work


old line art for game pitch


did this for a designer friend of mine, or at least got started on it, hope to paint it someday.

tonal work


got started on some quick tonal work for this DWIIII mini contest.

Wednesday, February 25, 2009

rolling statue


quick design for game at old company


collectible card game sample


from my old company, sadly, will probably never see the light of day :(

Tuesday, February 24, 2009

Monday, February 23, 2009

another contest- thumbs


gonna do a few more before I pick one.

Sunday, February 22, 2009

final image from last competition


forgot to post this- baby frankenstein!


quick character sketch


its been a messed up little while for trying to keep on top of these daily posts- will try and catch up this week- starting a new competition

Sunday, February 15, 2009

env thumbnails


some quick perspective sketches for a piece I started and never finished.


more progress


want to start the colour work today... its due tomorrow!

Wednesday, February 11, 2009

progress


start on some tonal work


Tuesday, February 10, 2009

Sunday, February 8, 2009

new contest


quick sketch for a new contest

environment for same project


will prolly never see the light of day so I am posting it here. :)

animation thumbs


key poses for character animation

cartoony stuff


prop/fx designs

environment sketches


for an old project- shows a simple progression

Thursday, February 5, 2009

REAL UPDATE


MAY CLEAN UP NOW. :)

update


update on this sketch- may clean up now

Monday, February 2, 2009

high tech bridge


for the same game, that will prolly never see the light of day sadly.

environment concept from the last game i worked on


mood and architectural style piece